Runescape Money Guide|RuneScape Tip|RuneScape Cheat|RuneScape Skill Guide|RuneScape PK Guide|RS General Guide

Wednesday, November 28, 2007

New Runescape Billing System

The Runescape Billing System has had a rework to make it easier for you to start or change a subscription to RuneScape.

The first thing you may notice is the change to the front page. From the 'Account Management' area on the left, you are able to access two new sections. 'Billing FAQ' will tell you everything you need to know about subscribing and paying for RuneScape whilst 'View my account info' gives you the latest information on your account including the number of days credit remaining.

When you visit these sections you will also notice another change: the Billing System has been redesigned. You will find that actions now require less scrolling and clicking, reducing the amount of time you spend updating your account.

The pages also look very different, with each of them being headed by a logo that says 'Jagex' who, as you will most likely know, are the makers of RuneScape. The pages will all still be on a www.runescape.com web address and, even though they may look different, they are as safe to use as always. So, when subscribing you will be able see the padlock symbol in the usual part of your browser, which indicates that any transaction or information passed is encrypted and secure.

The Runescape Assist System

Controls - The Assist System

The Assist System is a game feature that lets you use someone else's skill levels temporarily to make items. In exchange, the person assisting you will earn the experience for standing around while you work. The advantage of this is that you will get to do things for yourself without items ever leaving your inventory.


If you want assistance

Previously, if you had a Smithing level of 42 and you wanted a steel platebody (requiring a Smithing level of 48) you could ask a friend with a high enough Smithing level to make it for you, giving them the steel bars and waiting for them to smith it and give you the armour. With the Assist System, on the other hand, you can simply ask your friend to assist you and do the job yourself.

To request assistance from another player, right-click on them to bring up the options (as shown to the left). Selecting the 'Req Assist' option will send them a request for assistance.


If you are assisting someone

If you are assisting someone, it allows you to relax and chat to friends while earning experience! Should you receive a request for assistance and wish to help out, simply click on the request in your chat window to begin. This will open a window showing your assist options:
The skills shown are those that you can choose to assist in. You'll notice that there are no options to assist with combat skills: this is for your own protection - while you are assisting you cannot move or work on skills yourself.

To begin assisting, select the skill or skills you wish to help the other player with by clicking on its name or icon. This will highlight them in the interface as shown below:

You will now assist the other player in those skills for as long as the skill is highlighted. They will be able to do anything in those skills that you can do provided they have the necessary tools and resources (e.g. willow logs and a knife for Fletching willow longbows). If you assist a player in a skill that they do not need help with (because they already have a high enough level), you will not receive experience for it.

Because you can control which of your skills you can assist someone with, you do not need to worry about getting experience in any skills you don't want to gain experience in.

Notes

You should be aware that there are a few exceptions and restrictions in the Assist System.
  • You can earn a maximum of 30,000 experience in any 24-hour period by assisting people.
  • You cannot assist someone with a quest, an Achievement Diary (they will not be able to mark a task complete if they were assisted in this way) or a minigame.
  • When assisting someone with Magic, they will only be able to use the 'Enchant spells' and skill-based Lunar spells. They cannot use your level to teleport, fight, etc.
If you are being assisted, a convenient icon will display in the bottom-right corner of your game window.


To control who can ask for assistance, you can right-click on the Assist button. You can then set it to 'On', 'Friends' or 'Off'.

Tuesday, November 27, 2007

RS Psycological Trading..a New Way To Look At It

Well, all of you probably do some merchanting, but more likely ...sell/buy/trade. These are common acts of merchanting, but there is
another way to look at it. Psycology, which expains everything. Here are some common phrases that you can use to determine what they are intending to do/think/scam of you. Here are a few examples showing what the person is thinking.


"selling 500 freaking iron bars, just buy please!" This person is anxious and not very smart, because after a while his bars will go down and price, then you jump on him and buy for the low price.

"selling 500 iron bars contact me on private, a/w is 500 each(not accurate prices but who cares) This person is patient, yet it in a hurry. He wants to maximize in cash, yet will take the time however long it takes till he finds a high bidder 400 ea.
This is not the person you want to haggle with, and he is usually in the process of doing something such as alching\fletching. So this is not the right person to buy from.

"500 iron bars for sale 200 each" this person is obviously impatient and is desperate going low price. Just wait a few seconds, because he will get even more impatient as time passes.

These are 3 examples..1 and 3 are the ones you are aiming for on merchanting.


Psycological key words/phrases:

private: in a hurry, desperate and patient

sell to him rather than me: A scammer, don't even trade this person or the other, it just makes it more tempting and you could fall for it.

ex of this: I'll trade you for a nature reed for your dragon med lighthouse. Other guy trades me and puts up 10 mil. Pretty imtimidating, lol i saw ther log out tactic, didn't fool me..psycology ownz!

selling blah blah got 5 min!: desperate person probably(80%) lying, so he is definately gonna admit his disaster in 5 minutes. Well, at least you can psycologically 0wn him. He probably also will be a target said in example 1 and 3, don't say that he is a lier, or he most likely wont sell to you which is not the aim of this.

noob: if he says bank sale no noobs, this refers to no wimpy offers, which makes him want to spend less time, meaning that he has no time..making him a desperate buyer\seller.

not you!: means he has a better buyer, just a little impatient, nothing to be upset on..it just means you will have to take it to the next level if you want to buy it. So just a person trying to make you "bid" higher so its just a temptation, look at it that way if you haven't before.

person isn't (talking or anything): definately and most probably a scam. This means they are really happy just dont wanna show it out or blurt out any clues, yet by saying nothing they are giving out a clue. Also when they say "accept" it means they are impatient and you can say "no, thats a bad deal, but i'll do it for 10k more." And he'll blow his cap and accept.

Runescape Pking Tips

1. It isn't good to go into the wilderness if you are not a pure, only raising certain stats. A level 10 that raises everything will probably hit like a 4, but a level 10 Pure mage can probably hit around an 8 or a 9.

2. If your opponent can hit an 11, keep your HP around 6 higher than you've seen your opponent hit, or estimate if you know he can hit higher than what he has hitten. I think some people believe this is called "safing" but I am not sure. [Please post and tell me if it is called Safing] Some people call me a noob because I use it and they cannot kill me. I believe that it is an effective way of not being killed.

3. If you have less than 20 HP, and you have a combat level of around 17 or 18, and you are getting attacked by 2 or more Pure Mages, run! They can 2 hit you easily.

4. Do not leave your computer logged in, and when you have to log out in the wilderness, go to a secluded place so when you log in, you will not be attacked.

5. Be cautious when you are teaming with a large group of people that you do not know, they might turn and kill you fast.

6. Binds/Snares/Entangles can be very helpful. They can bind a runner that is almost dead, and they can hold people that can kill you in their tracks, giving you a chance to get away.

7. Lobsters and Swordfish are good pking food, but if you are in a members world, and are around level 80, you should bring Shark.

8. Do NOT bring a weapon that took you a very long time to get, because you can be teamed on, and killed, losing that item in a few seconds. Rune Scimitars are good pking weapons, and Dds' (Dragon Dagger (p++) ) are good members pking weapons.

9. If you are a mage or ranger, don't bring all of your runes or arrows. Bring enough runes for around 50 - 120 of your chosen spell or arrow. If you are low on arrows, head to low leveled wilderness and pick up the arrows of the rangers that ran deep to catch a foe.

10. The longer you PK and actually know what you're doing, the better you get. ~Nsane?

11.If you came to kill, bring your best gear. (30 Ranged = Maple Short and Addy Arrows, 47 Mage = Water Blast) People with your exact stats will be owned if you bring your best armor and weapons and they didn't. ~Oh Bum

Sunday, November 25, 2007

RS: pking noobs, and how to use them

table of contents:

1: introduction
2: how to choose
3: advantages
4:different team styles
5. training
6. food/equipment
7. pking


1. introducion


first of all a main character is essential in building a pk noob. your noob will be a pure which are very dominant. pures are players with one particualry high combat lvl. (example: 1 attack 1 defense 1 strength 60 ranged). pures are good because they will get hit hard but yet hitting very hard. you will start out on tutorial island, you will probably know the drill by now as you have a main. after you have completed this you will start the game for real.

2. how to choose

in becoming a pure you have 6 options, a strength pure, attack pure, defense pure, ranger pure, or a mage pure. strength pures are good for those that have mains with a medium money supply, and high lvl fishing, cooking, and smithing. making armor for a strength pure is a main priority as you dont want to waste time smithing new so have at least 5 sets of your full armor type with weapon. for a strength pure, in training lots of food is needed so you will hit high, i prefer to train on lower lvl enemies for strength pures. strenght pures are good for mostly all lvls, yet lacking teleports so you may want to train magic to 25 for hits exp, and to be able to tele( it wont affect your combat if one of your combat skills is already 25 or above). nest attack pures, these are great for the low lvls but tend to get killed at medium-higher lvls. for an attack pure first get ur attack to 50. you shouuld have full iron with a rune weapon, a fast attacking weapon is good as you will be hitting normal, yet alot. these players should train on monks for a long time as defense and strength will be a major setback to them. these players are no match for defense pures but can wipe out low lvl strength pures, against mages, and rangers they stand no chance. Defense pures. these are great at low-medium lvls. you get to 50 defense and get your self full rune with chain, and silverlight or blueright sword as your weapon. these are a bad idea if mages come around the corner. dominate rangers, kill strength pures, defense pures dont stand a chance.
rangers! great for all levels but provide an extension of money. as always steel arrows are best, and yet some defense will help too. these guys are probably my favorite and are pretty much unstoppable till really high levels. all out i would just attack any one you will see in the wildy, these are difficult training yet are awesome rewards in wildy. mages, these are very common at low lvls and pretty much terminate any one they see at the low lvls. they will kill all buy rangers, other mages are a danger also. these are very expensive and you should have a couple million under your belt if you want to make one of these and pk sucessfully with a mage. so whoever you choose you want to be is your choice.

3. advantages

all of these types of "noob" pkers have different disadvantages and advantages. strength pure, advantages: don't cost much money and are high hitters. disadvantages: have bad armor and defense, and won't get good untill the later levels, also takes lots of food and has no type of ranged ability. attack pures, advantages: constant hitting with a high sucess rate. disadvantages: lacks armor, defense, high hitting, and has bad training with its low strenght. defense pure: advantages: simply, nobody will hit you much. disadvantages: won't hit often and has low strength and attack to makes its attacking very poor. bad training for bad attack and strength. ranger pures, advantages: has a ranged attack which enables them to chase down enemies, have a low lift weight, hit constantly and quickly, lack defense in beggining. disadvantages: not much just a high pay load. mages, advantages: high hitting and good tracking down enemies, and very nice weight load as it is very small. disadvantages: very expensive, and have to replinish runes after a while.

4. different team styles.


having a team of "noob" pkers is very important to pking. many different teams can be formed and have some good tactics and abilities. ranger-ranger, this is good for multicombat with very high accuracy and range capability. only weakness is if they are fighting in melee/ranged because they will get hit. ranger-strength, very good as two high hitting/accuracy attaking, this is a very good combo due to only one person is being attacked while the other is just firing arrows and losing no food which they can later transfer food as a small tecnique.
mage-mage combo, very high hitting and dominant combo, can own the battle fields if played in correct strategy, snare, mage, snare, mage etc.... this will own all players that can't teleport. very successfull against warriors. these are the better of the combos that are in runescape pking.

5. training

for all of the warrior pures i highly suggest trainin on chickens until level 10 combat. then head over to the monestary and kill a ton of monks till u have about 50 in the skill that you are training. with archery i suggest monks till lvl 30 ranged then kill skeles from behind rocks stalagmites etc. eventually you will reach 50 ranging. for mages, just train in the wildy! sorry for little info because i just train on monks.

6. food/equipment[/SIZE]

for attack pures, iron armor, accuracy ammy/power/strength ammy, rune scimmi, long, or dagger. strength pures: full steel, strength ammy/power ammy, any rune weapon,(preferably those that hit high (exp: r2h,rune baxe,)). defense pures: full rune w/chain, defense ammy/power ammy, silverlight or blueright sword, or any iron weapon. rangers, green dragon hide full or leather body (depending which way you go), oak short, 100-300 steel arrows. mages: blue robe top, iron legs/blue skirt, wizard hat, any staff, minds,chaos, or death runes, plenty of nature runes and the elemental runes, and teleport runes. food now. attack pures, should have lobbies or swordfish. strength pures, salmon or lobbies. rangers, trout-lobbies, mages swordfish.

7. pking

make sure you are all prepared when you head out to the wildy. teams will be a big advantage so try and bring some friends along (any where from 20 lvs below or 20 lvls above you). try to have tactics planned out and be confident in what you are doing. go to your first pk place and my favorite is lvl 8 skele mine. then head out a little farther if there was no action, dark warrio castle is good and so is giants. make sure that when you pk something, share with your teamate, and then bank it. always be prepared for the unexpected and have your settings on "run" when chasing somebody either range or mage them, or use the bind spell, catching is very important to pking or else you would have used a lot of food and get no gain out of it except some exp. what i do after each kill i just go farther into the wildy hoping for better kills along with some low levelers that need a beating (just kidding)! always pk with your best stat such as if you are a strength pure use the slash or hack option. also for pures never train prayer. eventually pking will be second nature to you and will always be fun and nerveracking!

Runescape: Free Pure Ess of 123

-=====Table of Contents=====-

Table of Contents:

~Page 1: Introduction
~Page 2: Table of Contents
~Page 3: In depth
~Page 4: Why?
~Page 5: Workers
~Page 6: Res
~Page 7: Res

-======In Depth=====-

Requirements:
Rune Mysteries Quest completed.
5 Noted Pure Ess

What to do:
-Come to the south-west side of the Pure Ess mine in WORLD 123 and trade someone who is wearing red robes and says "open" (Meaning he has a full pack of ess ready to give to you)
-Once the trade menu is opened you will put up 5 Noted Ess and he/she will put up 25 Unnoted Ess and accept trade.
-Take the Unnoted Ess to bank and renote 5 or quit and sell what you have.

Look at what youve made:
Lets break down what you get. Each trip you are making 20 Pure Ess (25-5 noted ess=20) which is about 2k per trip. Lets say in an hour you make 100 trips. What did you make? Well you have gotten 2k Pure Ess, thats 400k in an hour.

Lets say you dont want to sell your Pure Ess, you want to keep what you get and raise your runecrafting lvl. Well with 44 RC you can take your hour of 2k Pure Ess and make 2k Nature Runes which instead of the 400k an hour you make 600k + RC exp.

-=====Why?=====-

Well why? Fast cash, and all you do is walk to the mine and trade.... What more could you ask for!
NEWS:
WORLD 123
CURRENTLY 1 MINER (ME) WE NEED MORE!

Current Mining lvl: 51

Hello everyone, i am going out and trying to ***m my mining level and i think that you can help me. By me helping you =]]. What will happen is i will mine pure ess and give it to you for free! All you have to give me is 5 Noted Pure Ess. Making 100-400k an hour is a good for many people, especialy with the new hunter skill coming out!

Origonal Idea from w99 Pure Ess Company.

-=====Huh?=====-

I stay in the pure ess mine. You come to me with 5 Noted Ess and i give you 27 Unnoted Ess. Which means you gain 22 Pure Ess fast and easy. Now what? Well you can go to the bank and bank it and come back with 5 more Noted Ess or you can quit and sell you earnings.

As for us miners, we will get a much less profit than you but we will gain mining lvls at the same time. It saves us time running to the bank and back meaning we get less *p in so much a time.

-=====Miners=====-

Want to get you mining lvl up while making money at the same time? Well we need YOU to help us out. If we get a bunch of people down here with only 1 miner then there will be a wait and people will get eager and leave the company.

What you will do is stand in the south-west corner of the Pure Ess mine wearing red robes and mine a full load of pure ess. When you have 25 ess say "open" to let people know you have ess to trade. They will give you 5 noted ess each time. If we get a lot of people you could be trading 7+ people a minute meaning 3.5k a minute, now times that by 60 350k plus xp an hour! Now fill out this application and come on down!

Runescape: fishing xp and guide

Fishing Guide

Made By Tha Kirby

<------------------------------------>

Updates

4/11/04: Added Bandit Camp Fishing Spot. Updatd Random Events.
4/4/2004: Updated some stuff.
4/1/2004: Fishing Guide Done.
3/31/2004: Added Pictures.
3/30/2004: Added a few fishes.
3/29/2004: All Fishing Locations done.
3/28/2004: Started Guide.

<------------------------------------>

Contents

I. Introduction
II. Fishing Spot Locations
III. Fish Locations and Information
IV. Random Events
V. Best way to reach Level 99 Fishing
VI. Tips

<------------------------------------>

I. Introduction

Welcome to this Fishing Guide made by me, Tha Kirby. Here you will find all the information to become one of the best fishers in Runescape, so let's get started.

<------------------------------------>

II. Fishing Spot Locations

How to read the Fishing Spot Locations Section.

(Location of Fishing Spot)
Spots: Number of Fishing Spots in the Location.
Fish: Type of Fish you can fish here.
Best Bank: Where is the Best Bank to use while Fishing in that Location.
Walking: How long it takes you to get to the above Bank walking.
Running: How long it takes you to get to the above Bank running.
Best Range: Where is the Best Range to use that is near the above Bank.
Walking: How long it takes you to get to the above Range walking.
Running: How long it takes you to get to the above Range running.
Extra: Extra information on this location.

<------------------------------------>

F2P Fishing Locations

Lumbridge
Spots: 4
Fish: Trout, Pike, Salmon.
Best Bank: Al Kharid.
Walking: 65 to 70 Seconds.
Running: 35 to 40 Seconds.
Best Range: Lumbridge Castle.
Walking: 50 to 55 Seconds.
Running: 25 to 30 Seconds.
Extra: You can't get Sardine and Herring here. You must have done Prince Ali Rescue Quest to go through the Lumbridge/Al Kharid Gate for free. If not you must pay 10 Gp for each time you go through the gate.

<------------------------------------>

South of Al Kharid
Spots: 2
Fish: Shrimps, Sardine, Herring, Anchovies.
Best Bank: Al Kharid.
Walking: 15 to 20 Seconds.
Running: 5 to 10 Seconds.
Best Range: Al Kharid.
Walking: 40 to 45 Seconds.
Running: 20 to 25 Seconds.
Extra: The above Range is the second nearest to the Fishing Spot. I recommend using that one if you want to save time when you are coming back to the bank. Take some armor with you and if you want a wepon to defend yourself from the level 14 Scorpions. If you are level 29 combat and up don't worry.

<------------------------------------>

Bandit Camp
Spots: 1
Fish: Shrimps, Sardine, Herrring, Anchovies.
Best Bank: Edgeville.
Walking: 145 to 150 Seconds.
Running: 70 to 75 Seconds.
Best Range: Bandit Camp.
Walking: 1 to 5 Seconds.
Running: 1 to 3 Seconds.
Extra: This place is in the Wilderness above the Black Warriors Castle. You can get everything here to make Pizzas. Pizza Dough can be bought of Fat Tony. Tomato and Cheese can be found on the table nearby. Meat you can get by killing Giant Rats. Anchovies can be fished in the Fishing spot nearby. There is a fire in the Bandit Camp so you can cook anything there. Pizza can only be cooked in the Range.

<------------------------------------>

Barbarian Village
Spots: 2
Fish: Trout, Pike, Salmon.
Best Bank: Edgeville.
Walking: 45 to 50 Seconds.
Running: 20 to 25 Seconds.
Best Range: Edgeville.
Walking: 55 to 60 Seconds.
Running: 30 to 35 Seconds.
Extra: You can't get Sardine or Herring here. There is a always-burning fire in the barbarian main building. If you don't want to bank your fish and just drop them then the fire is better but if you want to deposit them take the range since it's faster.

<------------------------------------>

South of Port Sarim
Spots: 2
Fish: Shrimps, Sardine, Herring, Anchovies.
Best Bank: Draynor Village.
Walking: 105 to 110 Seconds.
Running: 55 to 60 Seconds.
Best Range: Port Sarim.
Walking: 55 to 60 Seconds.
Running: 25 to 30 Seconds.
Extra: The above Range is the second nearest to the Fishing Spot. I recommend using that one if you want to save time when you are coming back to the bank.

<------------------------------------>

Karamja
Spots: 6
Fish: Shrimps, Sardine, Herrring, Anchovies, Tuna, Lobster, Swordfish.
Best Bank: Draynor Village.
Walking: 140 to 145 Seconds.
Running: 75 to 80 Seconds.
Best Range: Port Sarim.
Walking: 80 to 85 Seconds.
Running: 60 to 65 Seconds.
Extra: You need 30 Gp for every trip to Karamja.

<------------------------------------>

P2P Fishing Locations

Entrana
Spots: 4
Fish: Shrimps, Sardine, Herring, Anchovies.
Best Bank: Draynor Village.
Walking: 100 to 105 Seconds.
Running: 60 to 65 Seconds.
Best Range: Entrana.
Walking: 10 to 15 Seconds.
Running: 5 to 10 Seconds.
Extra: If you bring any weapons with you the Monks won't let you use the boat to ride to Entrana.

<------------------------------------>

Catherby
Spots: 5
Fish: Shrimp, Sardine, Herring, Anchovie, Mackerel, Cod, Tuna, Lobster, Bass, Swordfish, Shark.
Best Bank: Catherby.
Walking: 20 to 35 Seconds.
Running: 10 to 20 Seconds.
Best Range: Catherby.
Walking: 15 to 30 Seconds.
Running: 5 to 15 Seconds.
Extra: None.

<------------------------------------>

Shilo Village
Spots: 3
Fish: Sardine, Herring, Trout, Salmon.
Best Bank: Shilo Village.
Walking: 10 to 15 Seconds.
Running: 5 to 10 Seconds.
Best Range: No Range close by this location.
Walking: Read Above.
Running: Read Above.
Extra: This is a good place if you want to fish Sardine, Herring, Trout, and Salmon and not cook them.

<------------------------------------>

North of Seer's Village
Spots: 4
Fish: Sardine, Herring, Trout, Salmon.
Best Bank: Seer's Village.
Walking: 30 to 35 Seconds.
Running: 15 to 20 Seconds.
Best Range: Sinclair Mansion.
Walking: 40 to 45 Seconds.
Running: 20 to 25 Seconds.
Extra: None.

<------------------------------------>

North Side of Fishing Guild
Spots: 6
Fish: Mackerel, Cod, Tuna, Lobster, Bass, Swordfish, Shark.
Best Bank: Fishing Guild.
Walking: 10 to 15 Seconds.
Running: 5 to 10 Seconds.
Best Range: Fishing Guild.
Walking: 20 to 25 Seconds.
Running: 10 to 15 Seconds.
Extra: You need Level 68 Fishing to enter or Level 65 Fishing and useing a Fishing Potion to get in the Fishing Guild.

<------------------------------------>

South Side of Fishing Guild
Spots: 11
Fish: Mackerel, Cod, Tuna, Lobster, Bass, Swordfish, Shark.
Best Bank: Fishing Guild.
Walking: 15 to 20 Seconds.
Running: 5 to 10 Seconds.
Best Range: Fishing Guild.
Walking: 15 to 20 Seconds.
Running: 5 to 10 Seconds.
Extra: You need Level 68 Fishing to enter or Level 65 Fishing and useing a Fishing Potion to get in the Fishing Guild.

<------------------------------------>

West of the Fishing Guild
Spots: 5
Fish: Sardine, Herring, Trout, Salmon.
Best Bank: Fishing Guild.
Walking: 65 to 70 Seconds.
Running: 30 to 35 Seconds.
Best Range: Fishing Guild.
Walking: 45 to 50 Seconds.
Running: 20 to 25 Seconds.
Extra: You need Level 68 Fishing to enter or Level 65 Fishing and useing a Fishing Potion to get in the Fishing Guild.

<------------------------------------>

North of West Ardougne
Spots: 3
Fish: Sardine, Herring, Trout, Salmon.
Best Bank: East Ardougne.
Walking: 65 to 70 Seconds.
Running: 30 to 35 Seconds.
Best Range: East Ardougne.
Walking: 75 to 80 Seconds.
Running: 35 to 40 Seconds.
Extra: You need to Pick Lock the door to enter the house that has the Range.

<------------------------------------>

Traverly Dungeon
Spots: 3
Fish: Lava Eel
Best Bank: No Bank close by this location.
Walking: Read above.
Running: Read above.
Best Range: No Range close by this location.
Walking: Read above.
Running: Read above.
Extra: None.

<------------------------------------>

Tree Gnome Stronghold
Spots: 3
Fish: Sardine, Herring, Trout, Salmon.
Best Bank: Tree Gnome Stronghold.
Walking: 45 to 50 Seconds.
Running: 20 to 25 Seconds.
Best Range: No Range close by this location.
Walking: Read above.
Running: Read above.
Extra: None.

<------------------------------------>

III. Fish Locations and Information

How to read the Fish Locations and Information.

(Name)
(Picture) Left fish is raw and rigth fish is cooked.
Weight: How much this fish weights.
Best Area: The best area to fish this type of fish.
Fishing Level: Fishing Level needed to catch them.
Fishing Experience: Fishing Experience gained for each fish caught.
Cooking Level: Cooking Level needed to cook them.
Cooking Experience: Cooking Experience gained for each fish cooked.
Heal: How much each fish heals.
Item to catch: Item needed to catch them.
Areas Found: What areas it's found.
Red: Means Member Only.
<------------------------------------>

Shrimps
Picture
Weight: .1 Kg
Best Area: South of Al Kharid, Catherby.
Fishing Level: 1
Fishing Experience: 10
Cooking Level: 1
Cooking Experience: 30
Heal: 3
Item to catch: Small Net
Areas Found: South of Al Kharid, South of Port Sarim, Karamja, Catherby, Entrana, Shilo Village.

<------------------------------------>

Sardine
Picture
Weight: .1 Kg
Best Area: South of Al Kharid, Catherby.
Fishing Level: 5
Fishing Experience: 20
Cooking Level: 1
Cooking Experience: 40
Heal: 4
Item to catch: Fishing Rod and Bait
Areas Found: South of Al Kharid, South of Port Sarim, Karamja, Catherby, Entrana, Shilo Village, North of Seer's Village, West of the Fishing Guild, North of West Ardougne, Tree Gnome Stronghold.

<------------------------------------>

Herring

Weight: .5 Kg
Best Area: South of Al Kharid, Catherby.
Fishing Level: 10
Fishing Experience: 30
Cooking Level: 5
Cooking Experience: 50
Heal: 5
Item to catch: Fishing Rod and Bait
Areas Found: South of Al Kharid, South of Port Sarim, Karamja, Catherby, Entrana, Shilo Village, North of Seer's Village, West of the Fishing Guild, North of West Ardougne, Tree Gnome Stronghold.

<------------------------------------>

Anchovies

Weight: .1 Kg
Best Area: South of Al Kharid, Catherby.
Fishing Level: 15
Fishing Experience: 40
Cooking Level: 15
Cooking Experience: 30
Heal: 3
Item to catch: Small Net
Areas Found: South of Al Kharid, South of Port Sarim, Karamja, Catherby, Entrana, Shilo Village.

<------------------------------------>

Mackerel

Weight: .3 Kg
Best Area: Catherby, North Side of Fishing Guild, South Side of Fishing Guild.
Fishing Level: 16
Fishing Experience: 20
Cooking Level: 5
Cooking Experience: 50
Heal: 5
Item to catch: Big Net
Areas Found: Catherby, North Side of Fishing Guild, South Side of Fishing Guild.

<------------------------------------>

Trout

Weight: .4 Kg
Best Area: Barbarian Village, West of the Fishing Guild, North of West Ardougne.
Fishing Level: 20
Fishing Experience: 50
Cooking Level: 15
Cooking Experience: 70
Heal: 7
Item to catch: Fly Fishing Rod and Trout
Areas Found: Lumbridge, Barbarian Village, North of Seer's Village, West of the Fishing Guild, North of West Ardougne, Tree Gnome Stronghold.

<------------------------------------>

Cod

Weight: .4 Kg
Best Area: Catherby, North Side of Fishing Guild, South Side of Fishing Guild.
Fishing Level: 23
Fishing Experience: 45
Cooking Level: 15
Cooking Experience: 75
Heal: 7
Item to catch: Big Net
Areas Found: Catherby, North Side of Fishing Guild, South Side of Fishing Guild.

<------------------------------------>

Pike

Weight: .5 Kg
Best Area: Barbarian Village.
Fishing Level: 25
Fishing Experience: 60
Cooking Level: 20
Cooking Experience: 80
Heal: 8
Item to catch: Fishing Rod and Bait
Areas Found: Lumbridge, Barbarian Village.

<------------------------------------>

Salmon

Weight: .5 Kg
Best Area: Barbarian Village, West of the Fishing Guild, North of West Ardougne.
Fishing Level: 30
Fishing Experience: 70
Cooking Level: 25
Cooking Experience: 90
Heal: 9
Item to catch: Fly Fishing Rod and Feathers
Areas Found: Lumbridge, Barbarian Village, North of Seer's Village, West of the Fishing Guild, North of West Ardougne, Tree Gnome Stronghold.

<------------------------------------>

Tuna

Weight: .4 Kg
Best Area: Karamja, Catherby, North Side of Fishing Guild, South Side of Fishing Guild.
Fishing Level: 35
Fishing Experience: 80
Cooking Level: 30
Cooking Experience: 100
Heal: 10
Item to catch: Harpoon
Areas Found: Karamja, Catherby, North Side of Fishing Guild, South Side of Fishing Guild.

<------------------------------------>

Lobster

Weight: .4 Kg
Best Area: Karamja, Catherby, North Side of Fishing Guild, South Side of Fishing Guild.
Fishing Level: 40
Fishing Experience: 90
Cooking Level: 40
Cooking Experience: 120
Heal: 12
Item to catch: Cage
Areas Found: Karamja, Catherby, North Side of Fishing Guild, South Side of Fishing Guild.

<------------------------------------>

Bass

Weight: .4 Kg
Best Area: Catherby, North Side of Fishing Guild, South Side of Fishing Guild.
Fishing Level: 46
Fishing Experience: 125
Cooking Level: 42
Cooking Experience: 130
Heal: 13
Item to catch: Big Net
Areas Found: Catherby, North Side of Fishing Guild, South Side of Fishing Guild.

<------------------------------------>

Swordfish

Weight: .4 Kg
Best Area: Karamja, Catherby, North Side of Fishing Guild, South Side of Fishing Guild.
Fishing Level: 50
Fishing Experience: 100
Cooking Level: 45
Cooking Experience: 140
Heal: 14
Item to catch: Harpoon
Areas Found: Karamja, Catherby, North Side of Fishing Guild, South Side of Fishing Guild.

<------------------------------------>

Lava Eel

Weight: .2 Kg
Best Area: Traverly Dungeon.
Fishing Level: 53
Fishing Experience: 30
Cooking Level: 53
Cooking Experience: 140
Heal: 14
Item to catch: Oily Fishing Rod and Bait
Areas Found: Traverly Dungeon.

<------------------------------------>

Shark

Weight: .6 Kg
Best Area: Catherby, North Side of Fishing Guild, South Side of Fishing Guild.
Fishing Level: 76
Fishing Experience: 110
Cooking Level: 80
Cooking Experience: 210
Heal: 20
Item to catch: Harpoon
Areas Found: Catherby, North Side of Fishing Guild, South Side of Fishing Guild.

<------------------------------------>

Turtle
(Picture)
Weight:
Best Area: Trawler Boat.
Fishing Level: 80
Fishing Experience: 105
Cooking Level: 82
Cooking Experience: 212
Heal: 21
Item to catch: Trawler Boat
Areas Found: Trawler Boat.

<------------------------------------>

Manta Ray
(Picture)
Weight:
Best Area: Trawler Boat.
Fishing Level: 82
Fishing Experience: 125
Cooking Level: 91
Cooking Experience: 216
Heal: 22
Item to catch: Trawler Boat
Areas Found: Trawler Boat.

<------------------------------------>

IV. Random Events

When you are fishing some Random Events happen. This are to prevent cheating. If you are not cheating then you will have no problem with them but if you are BEWARE!!!
Sea Troll (Attack) "Fishes be mine, leave dem fishes alone!"
20 Feathers

Big Fish - It will make you drop your fishing equipment while eating up a fishing spot.

Whirlpools - They will take over fishing spot. If you try to fish from them you will lose your equipment. Fishing spots will disappear from these swirls, but will re-spawn minutes later.

Moving Fishing Spots - All spots will move every once-in-a-while.

Old Man - "Greetings "
Gets angry if you ignore him, but if you talk to him he will give you anything from a Kebab to a HALF KEY. If you ignore him he will teleport you to Lumbridge or a numerous amount of other places. Here is a list of things he can drop (From Least to Most Rare):
Kebab
20gp
650gp
Sapphire
Emerald
Ruby
Half key
Cosmic Talisman

Swarm of Bees
They will attack you and hit 1 and 2's on you. Just run away from this, because you cannot attack them.

Genie - "Greetings Master/Mistress "
Appears randomly and rewards you with a magic lamp. If you ignore him he will scatter your items on the ground or teleport you. When you rub the lamp you will get experience to a skill of your choice.

Strange Plant
It appears to grow out of the ground. If you don't pick the "Strange Fruit" from it, it will attack you then possibly poison you. The Strange Fruit replenishes 10% of your energy.

Tangle Vines
These vines will grow very quickly out of the floor and spread to a few squares around you. Any monster or player that gets caught in these vines are a prone to taking damage, however this can be prevented if you do not move. The vines will dissapear after about 30 seconds if you do not move.

Drunken Dwarf
Appears out of nowhere. If you talk to him he will give you a kebab and a beer. If you ignore him, he will eventually attack. Like a swarm you cannot attack him back.
<------------------------------------>

V. Best way to reach Level 99 Fishing

Note: Use the above information to help you use this section easier.

Fishing Level 1 to 10
Note: Cooking Level 1 Needed.

So you have decided to start fishing? Well let's not waste time and let's get you ready to fish. Since at Level 1 Fishing the only thing you can fish are Shrimps then you need to buy a Small Net. Go to Port Sarim and buy a Small Net for a few GP. Now go to a Fishing Location where you can fish Shrimps and and start fishing Shrimps and don't forget to Cook them.

<------------------------------------>

Fishing Level 10 to 25
Note: Cooking Level 5 Needed.

Now you are 5 levels above the fishing level needed for Sardine. This is good since it will be easier to fish them now. Go buy a Fishing Rod and a few hundred Baits from Port Sarim. Now go to a Fishing Location where you can fish Sardine and start fishing there. You will also catch Herring which is better than Sardine. From this point on Cooking your fish will be crucial.

<------------------------------------>

Fishing Level 25 to 40
Note: Cooking Level 15 Needed.

You are close to the big fish now but not quite there. Go to Port Sarim and buy a Fly Fishing Rod, also buy some Feathers or kill chickens to get them. Go to a Fishing Location where you can fish Trout and start the fishing. At level 30 fishing you will be able to catch Salmon which needs level 25 to cook and gives very good experience. This will take a while to get to the next step but keep at it.

<------------------------------------>

Fishing Level 40 to 60
Note: Cooking Level 30 Needed.

You can now fish one of the best fish out there. Lobster, but don't go fishing it just yet. Instead go buy a Harpoon and go fish some Tuna This will get you more faster experience than Lobster for now. When you hit Level 50 fishing you will start to catch Swordfish, I recommend to keep in your bank until your a bit higher in cooking so you won't burn them as much.

<------------------------------------>

Fishing Level 60 to 76/99
Note: Cooking Level 40 Needed.

Now the famous Lobster is at your hands. Go buy a Cage and start fishing them. Not only are they the best fishing and cooking experience at this level buy good money. If you are a Member I recommend to do the Family Crest Quest and get the Cooking Guantlets to reduce the burning percentage of you Lobsters.

<------------------------------------>

Fishing Level 76 to 99
Note: Cooking Level 80 Needed. Member Only Part.

Ok now you can fish Shark I recommend this as a money maker when you can't burn many of these and can catch them very fast. I am only level 79 fishing at this moment so i can't tell much about this.

Note: This is the best way to get to Level 99 Fishing not the fastest. If you do it this way this will teach you about patience and also raise your cooking levels a lot.

<------------------------------------>

VI. Tips

The following items will help you in Fishing.

Boots of Lightness: A Members only item, obtained on The Temple of Ikov quest, these stylish purple boots reduce your Weight by -4 kg. This will help you in run longer between Fishing Locations, Banks, and the Range.

<------------------------------------>

Cooking Guantlets: This Gloves/Guantlets help you burn less Lobster, Swordfish, and Shark. They are a Reward from the Family Crest quest.

<------------------------------------>

Always Cook: This means always cook your food that you fish or even ask a friend if he wants you to cook his fish for free. In a long run you will notice the difference between your cooking and fishing levels if you don't always cook them.

Wednesday, November 21, 2007

Fastest Skill Leveling Guide

Attack/ Defense/ Strength:

The simplest way to level attack quickly would be to get your gear on. I’d suggest a whip for attack and defense or a dragon scimitar or long sword for strength.

Either a glory or fury
Legends, fire or obby cape
Bezerker or warrior ring
Climbing boots or rune boots
Cooking gauntlets/ Klank’s gauntlets or barrows or dragon gloves.
You do not need armor

Then what you should do is head to Caniffs, you do not need food, and head down to experiments, and just kill all you can as fast as you can. These creatures are incredibly great as they are very weak, will not hurt you, have very little defense, and give 400 experience per kill.

To get to experiements, you must first compelete the preiests in peril quest and then do 25 percent of the creature of frienkenstrain quest.

This is a great fast way to gain experience.


Range:

For range, my suggestion is to always use iron knives. These are the fastest weapons in the game, and hit reasonably well.

Set your combat for rapid, as this is the fastest.

I would wear

Dragon hide, black is preferable
Archer helm or Robin Hood hat
Ranger boots
Glory or a fury.
Legends, fire or obby cape
Archer ring, however this is not necessary as this is very expensive
Cooking gauntlets/ Klank’s gauntlets or barrows/dragon gloves

Head to either fire giants or King Lathas Training Field, both require quests, and start killing.

Ogres are much faster as you will not pick up anything, and fire giants you do get drops and they are slower.

Cannons are also a very quick way to level range.


Prayer:

For the fastest prayer experience, which is about 200k experience per hour, you will need to spend a lot. Make or borrow a guilded altar, and buy dragon bones. This will get you experience very fast.

The guilded altar increases prayer experience per bone by 3.5 times, this is with both burners lit. Burners require 1 marrentill and both burners must be lit to receive prayer experience.

The altar is buildable at level 75 construction, 72 with tea served by a butler, and 69 with tea mixed with a crystal saw (reward from Eyes of Glouphrie quest) or you can borrow someone else.

Use the dragon bones on the altar with both burners lit, to gain prayer experience



Magic:

Magic can be very fast with the right equipment and runes.

The fastest way would be to wear full Ahrims, and magic boosting gear. Buy bloods and other runes. Wear an ancient staff, and head to the desert, take the ride to the bandit camp, and head to the bar. If you attack these bandits, they will stay aggressive on you forever, and they are only level 54. Then use the highest ancient attack spell you can, hitting multiple targets at once. This is very fast yet the cost is very heavy.

For the Bandit guys, you need to be wearing some type of Zammy or Sara Items

Such as..
-God Cape
-Armour
-Ammy (unbless and holy) (from newfoundpowa)


Another way is teleporting. Camelot teleport is a level 45 spell that gives 55 experiences per cast, and is very quick. You are wasting one law per teleport however. A staff of air is recommended.

High Alchemy is a costless skill if you use the right materials, Dragon hide vamps or Yew or Magic longs and Nature runes. If you use high alchemy on these items you will gain experience and money. The money is only profit if you make the items yourself. Yew longs are the easiest to do and make a profit, but require 70 fletching.



Runecrafting:

There are several ways to level runecrafting, it is not a fast skill so don’t expect level 99 in a day.

The first suggestion is world 16, air runes. This is a very fast way to gain levels while gaining a profit. Runners will trade you a full load of rune essence for air runes or 2000 gp; sometimes they will take different payments. If you can make 5 times and above airs, you will be gaining profit. This way is very simple and you can gain money.

The next two methods are for level 54 rune crafters. World 66 is expensive, but has a quicker experience yield per hour. Rune crafters will stand outside the rune altar, yell open, and trade with a runner who brings you 27 unnoted pure essences for your 27 laws and 27 noted pure essences. Then craft, and repeat. This is costly as you are giving away free pure essence basically.

World 99 is another option, there are slightly less runners as it is a free service. Set up in the same way as world 66, the only difference is that runners will trade 27 unnoted pure essences for only 27 laws. This way you will not spend a single coin. The major difference between the two is this, and the speed is considerably slower on this world.

For these next 2 methods, you should always use all the Abyssal pouches that you can use. Crafting runes through the abyss is a very simple way to gain levels; it is also the most dangerous. Although located in level 7-9 wild above Edgeville, the Zamorak Mage will teleport you to the abyss. The abyss, which is multi-combat, is not considered the wild; however, it is filled with aggressive monsters. The abyss is available after the Zamorak Mage Mini Quest, allowing access to any of the altars, without actually going to the altar, and without the need for tiara’s or talismans. This is the fastest way to make money rune crafting. Natures or Laws are the best idea. Also, it is recommended to have multiple glories to teleport back to Edgeville.


The final way I will mention will be the dueling ring method. The duel arena is very close to the fire altar, and castle wars are very close to a 1 click bank. This makes dueling rings very valuable for runecrafting experience. And are costless after 35 rune crafting and produce a profit after 75. Buy dueling rings and regular essence, and head to castle wars. Bring a fire tiara and rune essence, and your pouches and click your dueling ring and run to the altar, craft and teleport to castle wars again. And repeat. This is very fast, but requires supplies.

Construction:

Construction is a fast skill, but it is very costly. Oak Planks can be used to level, building an oak larder allows you to make only 3 per trip. Oaks are great for leveling as they balance cost and speed. Also using teak and mahogany table are costly but are fast. Marble can also be used if you really want to level fast.

My method of leveling construction, 70 in just a few hours, is to note all your oak logs, buy a demon butler, bring all your cash, saw and hammer and let your demon butler do all bank trips and sawmill trips, this is very fast and cheaper than just buying planks. The butler charges 10k per 4 round trips (bank and sawmill) this ends up to about 375 gp per plank.

Agility:

Quick agility training isn’t that difficult to do. This is my agility training guide

For levels 1-35 agility you should just use the gnome course. It’s slow but it*s not many times.

For 35-52 agility you should use the barbarian outpost, faster but still slow.

At 52 you are granted access to the best training for agility yet, the wild agility course. At first you may think this is very dangerous but if you do it right, even if you are pked you won’t lose much. Bring a dds, and a load of cake or salmon, as it is very easy to replace. Head to Ardoughne and use the lever there to get to level 54 wild, head to the arena, enter and do the course. Pker’s can attack you anywhere on the course, just log out, run, or kill the attacker; this is a great way to level.

At level 75, you should switch to ape atoll, Ape atoll is a very quick course, and food is nearby. Now, why 75 if the course requirement is only 48, simply because at level 75 you stop failing the agility obstacles, previously this course would make you fail much more, now at 75 you will be gaining agility experience very fast.

Herblore:

Before I start, I must mention leveling herblore quickly is a very expensive endeavor.

The fastest way to gain herblore levels is to buy water filled vials at 200-250 gp each, buy your herbs and your seconds; very quickly you can gain levels. However this way you will almost always lose money. Gathering 1-3 of theses supplies is timely but will save you money.

The next fastest would be to buy unids above rannar at 2k each. Then id the lowest make them into potions, and then move up the ladder, sell the potions, and you will gain a lot of experience

You can always collect unids yourself by attacking chaos druids under Edgeville. Seconds are scattered all around the world, and vials are found in Ardoughne, Shilo Village, Entrana and Taverly.

Thieving:

Thieving is a skill I am not very familiar with, but my understanding is that: from level 1-5 steal from men
From level 5-20 steal from cake stalls
From level 20-38 steal from silk stalls
At level 38 master farmers are very good as they give seeds, and at 40 guards are quite good.
At level 45 Fremennik citizens are very good, and there is a fish stall right near them
From there, knights, then paladins are decent.
Any advice would be helpful

Thieving ... From lvl 65 is good menamphite thugs ... you can stunned them with black jack or whatever is it called and thiev them so you can't get caught ... really quick ... my friend got 3m xps in 3 days ... he was playing like 8-12 hours ... (tech 007)

theiving guards 40-70 after awhile its starts getting easyier in the end u make half a mil (500k) and its good xp when u get on a roll hope it heaps (downkill)

for thieving, pyramid plunder is definately the fastest xp around. Im lvl 72 thieving, and i get 100k xp per hour at pryamid plunder, along with the occasional sceptre (roaryouidiot)

Crafting:

Crafting is not a fast skill:

For crafting cow hides are an efficient and reasonably cheap way to level, coifs are very good for training and very fast.

Eventually, green dragon hides, and blue dragon hide vamps are decent to make; and Alch at a pretty fair price.

Flax into bowstrings is a good way to gain levels and profit; however it is not a fast way to level.

Jewelry works well too, buying gems from f2p, and making and enchanting rings can yield a good profit.


Fletching:

Fletching is one of the fastest skills to level. To get 70 fletching, waste your money on willows and make unstrung bows, a helpful tip is to only string yew and magic long bows.

At 70, the fastest way to level would be to buy yew logs, and cut them into yew longs and don’t string them and sell them like that, at a profit; to me this is faster than stringing them all, and I do not need to be as attentive.

You can easily make money by stringing them also.

And if you alch them you can gain magic experience.

If you have enough money when you reach 85 fletching, magic longbows in bulk can be very good at gaining experience.


Slayer:

There really is no simple fast way to level slayer, other than using the highest slayer master you can, and meleeing the task, while cannoning at the same time. In my opinion this is one of the slowest skills to level.

page 15 has an excellent slayer suggestion


Mining:

For mining, there are really only 2 fast ways to level, and one requires higher mining than the other.

First let me explain power mining, power mining is the process in which you mine and drop your ore, either after a full 28 or another smaller number. This allows for more time spent mining, and less time spent banking. This can also apply to using a runner, or another player, to trade with you, you give them a full load of iron, and they bank. This is considerably faster than dropping yourself, and two people benefit from mining.

Iron is the best way to do this. Why iron and not coal? Iron is 1 hit, while coal never is. This means more experience per minute than coal. Power mining all the way, experience will flow in.

Granite at higher levels works well too, but it does seem like more experience per time, but runners will not want granite.


Smithing:

Smithing a slow skill to begin with, however the fastest ways to level will be very costly.

Buying the best metal bar you can buy and making plates is very fast but will take a chunk out of your savings.

Another semi fast way is to buy iron ores, and make bars, and then knives, this will allow you to make nearly 225 percent profit. You’ll need forging rings for this method.

Another way is to buy steel bars and make cannon balls, quite simple really.

Also, gold smithing gauntlets and gold ores is the second fastest method there is, but you will lose cash.

Razokin has a great suggestion on page 26. And it includes fletching.



Fishing:

For fishing, buy yourself a few thousand feathers and head to Shilo village, fly fish in Shilo and bank the salmon and trout for cooking. This is the fastest experience in fishing there is.

You may also try lobster fishing at higher levels, but this is nowhere near as fast as fly fishing.

As other players have posted, Monkfish are a great way to level at higher levels. They have more fishing experience than sharks, and fish faster than them aswell. This is a reward for the swan song quest.


Cooking:

Cooking is a very speedy skill; my first recommendation is to complete the Family Crest Quest and obtain the cooking gauntlets, which allow you to stop burning quicker.

First of all, get 65 cooking by cooking salmon or trout. Then buy yourself 10k raw lobsters, and cook those, at 65 with the gauntlets you will not burn any, either sell these or trade for raw lobsters.

At 94 cooking, switch to sharks, from here on out, you will be speeding through levels. Some people can get 5 million experience points a day!


Firemaking:
Firemaking is a simple skill and all that is needed is a tinderbox and logs.

To level very quickly, use magic logs but this is costly.

Yews work very well if you’re looking to keep your bank intact

Willows are the very best to work with as you can gain 500k experience at no more than 90k cash.


Woodcutting:

Woodcutting is very easy, Get yourself a rune axe, or if your willing to get the top of the line, a dragon axe, for the fastest leveling. Head to draynor and chop willows.

Willows are the fastest for woodcutting.


Farming:

Farming is one of the slowest skills, only because it takes so darn long for things to grow, to combat this you must do a technique called chain farming. Chain farming is utilizing all the plots and allotments you can. And using the seeds you can.

If you can afford it, buy watermelon seeds in bulk, 300 seeds. Get wild blood seeds, all the tree seeds you can get, curry tree seeds work very well, dwell- white berry seeds, limpwurt seeds, belladonna seeds and mushroom spores and rannar seeds and above.

If you can, use super compost on all, this will save you a lot of trouble and a lot of dead plants.

Use magic sectaurs while collecting herbs as you’ll get more.

Travel around the world, teleporting as close as possible to the next place you will plant.

My last advice to you is to be very patient, farming is a slow skill.

Fast & Safe Nature Runescape Guide

Tired of getting pk'd or at least snared, entangled, or ice barraged in level 5 wild trying to make it into abyss?

Tired of finally making it to the abyss just to get thrashed and smashed by abyss creatures before entering the middle section?

Tired of hours walking back and forth from Tai Bwo Wanni General store to nature alter?

Tired of selling your noted pure essance at Tai Bwo Wanni General store and John Doe quickly buying it before you can buy back?

.... if so

READ THIS BELOW!!!!!!!!



Requirements:

Level 44 Runecrafting

Quest Requirements:

A Fairy Tale Part II - Quest Started, doesnt need completed (credit Player N )

- You do not need either of the Farming or Herblore requirements to gain access to the Fairy Rings. You only need to be able to start the quest

- Just start the quest by talking with the Martin the Master Farmer then get to the part where the Fairy Cook shows you how to use the teleport rings. Herb & Farming levels are NOT required up to this point. Fairy Tale Part I quest is though.

* NOTE *
- Do NOT thieve from Martin at the beginning or you will have a long wait.

Items Required:

1 Nature Tailsman (or) Nature Tiara
1 Dramen Staff - 1KG (weight)
(or)
1 Lunar Staff - 2KG (weight)

Skill Recommendations:

High Agility is an advantage in the energy restore rate
High Runecrafting is also an advantage for more pouches

Item Recommendations:

1 Small Pouch
1 Medium Pouch
1 Large Pouch
1 Giant Pouch
Boots of Lightness
Multiple Amulets of Glory

Route 1:

Start off by going to the bank (fairy) at the Lost City of Zanaris.

Withdraw your nature tailsman (or) wear your nature tiara. Wield your Lunar Staff or Dramen Staff and head over to the fairy rings used in Fairy Tale Part II quest (south east of bank)
- also withdraw boots of lightness & pouches if you have these

Once at the Fairy Rings put in the combination code C-K-R . (click each of the 3 dials clockwise 2 times) Which will teleport you to the fairy ring just north west of Shilo Village.

Walk Around the Trees and keep to the north side of shilo village fence (so you dont wander around trees) till you see the house with the ladder inside shilo village, then cut north.

Craft your nature runes, leave the alter and head back to the fairy ring and click on it, which teleports you back to Lost City of Zanaris where you can bank your nature runes and withdraw more pure essance.

Route 2:

- i personally find this way faster
- needed is multiple Amulets of Glory

Start off at Edgeville bank.

Withdraw your nature tailsman (or) wear your nature tiara. Wield your Lunar Staff or Dramen Staff
- also withdraw boots of lightness & pouches if you have these

Head East of Edgeville bank over the bridge (towards varrock), once over the bridge go straight south and follow the river to the fairy rings. Click on them to teleport to Lost City of Zanaris.

While still in the Fairy Rings in Lost City of Zanaris, just click on them a second time and enter the combination code C-K-R . (click each of the 3 dials clockwise 2 times)

Walk Around the Trees and keep to the north side of shilo village fence (so you dont wander around trees) till you see the house with the ladder inside shilo village, then cut north.

Craft your nature runes. Rub your Amulet of Glory and teleport back to Edgeville. Bank your nature runes and withdaw more pure essance.

Conclusion:

Abyss Runecrafting:

60 steps from bank to abyss, between 5 to 40 steps to get to middle, between 5 to 40 steps inside to get to nature rift, 4 steps in alter.

Fairy Rings:

60 steps from bank to fairy rings, 50 steps from fairy rings to nature alter, 4 steps inside alter

General Store Runcrafting:

80 Steps (or more) from general store to nature alter and 80 steps back.


I Found that Crafting using the fairy rings take a maximum of 1 minute extra to craft then using the abyss method. At the same time i dont need to bring ectophail or teletablet, antipoison, food or other stuff which i might need to avoid death from pk'rs. Which means more nature runes per trip.


Side Note:

Over the past 4 weeks crafting using the Fairy Rings method i have notice alot of level 95+ combat people using the rings. (average 95 to 115)

I took it upon myself to ask some combat level 110+ why they use the rings and not the abyss being so high level.

Their Repsonse:

"98% of people over combat level 95 have teleblock, if you craft the abyss at our level you might only see a pk once every 75 trips, but when you do see a pk, they will kill you everytime. Its not so much loosing the glory amulet as it is loosing the ectophail, boots of lightness & runecrafting pouches"

Which i have to agree with. That 1 min faster on each trip using the abyss is going to cost you food, but more or less it might cost you items which you have to earn back.

75 trips saving 1 min = 75 mins (average)

Getting ectophail, boots of lightness, 3 or 4 pouches back = 75 mins + (average or more)

Monday, November 19, 2007

FREE Rune Mining Guide

deres heroes n wildy rune mining i suggest heroes cuz its safer so dis guide can apply to both but more towards heroes u start off to goin to rocks wit ur pik go to de roks ( all de way in de back in de dungeon or at lvl 47 wildy by the lava maze) and once u mine a rune rock ( mite take quite some time to find availble roks) u write down de wurld u mined it in and the time
ex. 143- 10:56
after uve dun tht u can keep on switching wurlds tryin to find more availible roks. but heres the trick since uve written down wen u mined it and wut wurld u jus simply go bak wen its time.. u estimate wen it shud come bk by chekin how peeple r in dat wurld ( the more de peeple de faster they respawn) heres the times tht ive estimated ... sum1 correct me if im rong
0-300 peeple=22-24min
300-800 peeple= 20-22min
800-1000 peeple= 20-18 min
1000-1500 peeple=18-16min
1500-2000 peeple= 16-14min
so usin those 2 pieces of info u no wen to go bk to tht wurld and mine de rune again insted of rndomly jus switchin wurlds . also once uve gotten the times of 5-6 wurlds written down u can mine for hrs. heres an example of a schedule ive used b4

144- 10:45
132- 10:48
91- 10:51
< this is time to bank
130- 10:57
121- 11:01
143- 11:03< there was around 1000 peeple in all dese servers so the respawn time was around 20 min so ull notice by the time i was dun one pack the ores wud start to come again n id start bk frum de top again rewriting the new times again ...n thts basically the trick to mining rune

TIPs TRICKS n other stuff

- try to use wurlds tht hav around the same amount of peeple so its easier to keep track of wen de ores come bk
- make de most out of ur ores u can sell for 13 k ea pretty easily ... jus chek rs forums
-ull hav to improvise alot cuz de schdule dusnt always end up u wan it
- the amount of money u make an hr can vary alot prolly anywere frum 150 k to 1mil+ per hr if u folo de guide
- for writing down ur times u shud use the notepad app ( i use the notepad in swift switch)
- need any help? jus private msg me
- sellin ur rune miner ? again jus private msg me

Great Money Making Guide

here is the guide! im not selling it any more!

using this guide i have made 60mil in 9 days.

i have now realized that this guide is very complex and is very well known on how to make money
i would recomend 44 runecrafting or about 1mil
70-85 fletching
fire staff
level 70 fletching- ok so what you do is buy or cut yew logs and make them into yew longbows STRUNG! then high alch each yew bow you get about 768 gp each high alch this means you will get atleast 768k each 1k yew longs strung.

85 fletching-this is more difficult but you will get a lot more money!-buy or cut magic logs and turn them into magic longbows STRUNG! every high alched mage longbow strung you will get 1536gp each.this means every 1k high alched mage longbows strung you will get 1.5mil!

NOTE-getting the supplies will take about an hour or two maybe even an all nighter playing runescape depending on which world u choose to buy ur stuff and if you choose to make ur supplies it will take longer but you will make a better proffit.

ALSO-another GREAT and easier way to make money is to make or buy steel platebodies and high alch them for 1.2k each! (i have not tried this, this is what i have heard though)

RS Champions mining guide

Mining is a very important skill to level up. It serves as a exracting skill for three different processing skills; Crafting, Runecrafting and of course Smithing.

Enjoy!
_________
Basic tips
============================================================
-Always use the highest level pickaxe you can use.

-While training mining, never bank your ores! It is not good money and it adds up to a huge waste of time.

-Never give up! I know mining can be a very boring skill for most, but you have to fight through it! Set goals for yourself and keep your mind on the prize. Mining is actually very fast xp.
__________________________
Level by level training methods
============================================================

Levels 1-15

Grab the highest level pickaxe you can and powermine(drop mining) tin or copper.

Levels 15-70

Go to either the Al Karid mine or the mine south of the legends guild and powermine in the triagle formation of iron rocks. Mine three iron and drop three iron. At lower levels of mining, you may only be able to handle 2 rocks at a time.

Levels 70-99

Go to the very southwest corner of the desert( south of the bandits camp) and powermine granite(mine three granite and drop it). You will not need any water skins for this area. Only bring two water skins for the trip there. You will make around 45k xp per hour here! Getting to level 85 mining from level 70 will only take around 2 weeks of powermining granite.

Good luck!

Runescape: First Money Making Guide

I hope this helps some of you people in need of money.
For extra help in buying/doing/selling things you can go to the forums.
I am responible for any wealth this brings you

---> Nature/Law Running (runecrafting) <--- You can do this at any level, and its fast easy money/runes. All you need is the following: 25 Unnoted Pure Ess..And some extra cash if your doing natures 5-10K. Or you can make your own Runes airs, water, fire, earth- 20ea Chaos- 100ea Cosmic- 200ea Laws- 300ea Natures- 300ea Death- 200-300ea *Laws* Located on Entrana(cannot bring any wepons/armour) Trade the runecrafters and they will give you 25 laws and 25 ess(noted) Go to Bank unnote ess and repeat. Laws Sell 300-350Gp a peice. *Natures* Located in south Karamja. Trade the runecrafters and they will give you 25 natures and 25 ess(noted). Some might give you 11K and 25 ess (noted) Go to the shop north-west of temple and sell them your noted ess for unnoted ess. or if you've done shilo village use the bank there. And repeat. Natures sell 300-350Gp a peice as well --->Mining<--- Lvl 1-15 (138 Copper/Tin)--> Use for smithing
Lvl 15-30 (313 Iron Ore)--> 31,300Gp
Lvl 30-55 (3,066 Coal)--> 613,200Gp
Lvl 55-70 (7,138 Mithril)--> 3,569,000Gp
Lvl 70-85 (26,537 Adamantite)--> 26,537,000Gp
Lvl 85-86 (2,827 Runite)--> 31,097,000Gp
Notice from level 1 to 85 you make about 30M
Every Level after 85 mining runite will get you 30M+
Remember Non-Members can only mine runite in level 48 Wildy. Member may mine runite in Hero's Guild but you buy do quest.

---> Smithing <--- Lvl 1-15 (use the copper and tin you mined might need more) Lvl 15-99 (Buy iron ore(100ea) buying rings of forging(2k-3kea) and smithing iron bars and sell them 200-250Gp each Lvl 30-99 (Buy steel bars(600ea) and a cannon ball mould(5Gp). Turn bars into Cannon balls(4 per Bar) then sell cannon balls 200Gp each. 200Gp profit per bar. ---> Fletching <--- Woodcutting Required. Lvl 1-35 (4,482 Arrow Shafts)--> 44,820Gp
Lvl 35-70 Buy willows(15Gp) ea cut into Unstrung bows and sell to shop 16Gp ea (not much profit there)
Lvl 70-85 Buy Yews(250ea) Nats(300ea) and Strings(150ea) make yew longs bows and Alch them 768Gp. Or dont buy nats and get yews and strings make Bows and sell them 550-600Gp ea.
The real money!
Lvl 85-99 Buy magic logs (1k each) Nats (300ea) Strings(150ea) make magic long bows and alch for 1536gp each.
You'll make about 20M getting 99 from 85.

---> Fishing <--- Dont know much for anything under level 40 for fishing sorryz. Lvl 40-76 pretty much fish lobbies(14,436 Lobbies)--> 4,330,800Gp
Lvl 76-99 (106,346 Sharks)--> 106,346,000Gp

---> Magic <--- Raise your magic to 33 for tele grab. Buy about 1k laws(300ea) Go to the chaos temple(not the runecrafting one) And use tele grab on wines.(sell for 1k ea) You'll make 700gp per wine you telegrab. and you raise magic Plus the alchemy if your doing fletching. ---> Flax <--- Pick flax (sells 100gp each.) and spin into Strings(sells 150ea/10 crafting required)--> make money and raise crafting.

---> Thieving <--- Lvl 1-5 Thieve men/women for quick xp. Lvl 5-25 Thieve cakes Lvl 25-40 Thieve warriors gives 26xp and 18 coins Lvl 40-70 Guards 46.5Xp + 30 Coins (300-400k) Lvl 70-99 Paladins Chest 151.75xp, 80 coins, + 2 Chaos runes Or Lvl 50-99 at rouges den use the crack safewall method. Give 70xp + Either coins or gems..If you mess up, you will take damage ---> WoodCutting <--- Can be used w/ Fletching Skill for extra money. Lvl 1-15 Normal Logs (use with fletching/firemaking) 50 each(dont ask) Lvl 15-30 Oak Logs(use with fletching/firemaking) 20each Lvl 30-45 Willow Logs(use with fletching/firemaking) 15(f2p)-40 each Lvl 45-60 Maple Logs(use with fletching/firemaking) 100 each lvl 60-75 Yew Logs(use with fletching!) 250 each Lvl 75-99 Magic Logs(use with fletching!) 1,000 each ---> Herblore <--- Badically you cant make any money intill level 38(prayer pots) Buying ranarrs 6k-7k each. Make/Buy vails if bought get from shilo or ardy. Pick snapegrass from either west of crafting guild or on waterbirth island. After pots are made. Sell them for 7k-8K. You could also make Super Strength Potions after you hit 55. Buy Kwuarm 3k-4k each, Vials 200gp each, Limp roots 800gp each. After you make Super Strength go to world 18 in Edgeville bank and just sell, you can try to sell 5.5k each – 6k each, or if you just want to get your herblore up just sell them at 5k each(very easy, I got 82 Herblore this way![In one week]) ---> Firemaking <--- No profit at all. ---> Agility <--- Get 40 Agility and go to the mini-game on Brimhaven. Collect tickets. For every 800 you can get a pirates hook. Worth 900k-1M At level 30 Agility you can do the Agility Pyramid out in the desert. Takes about 3 Mins to complete without messing up. and you can sell the golden pyramid you get from the top to the guy at the bottom for 1K--> only 20K per hour

---> Farming <--- Get high enough to plant herb seeds.(ranarrs) Buy the seeds at 15k-20k each. Once there grown(about 70 Mins) pick them and get 4-8 Ranarr weeds. Or you could do this with other herbs as well, and if you have the herblore level to make a good potion with the herb you grow I suggest that. There is a chance you will lose money. Not my best choice... ---> Slayer <--- Basically get high enough to kill the good monsters and get decent drops. You can get granite legs, granite maul, rune boots, mystic, and everyones favorite !WHIP! There are also different ways to make money besides skilling. You could Pk, Duel, Merchant, and Scam ---> Pk-ing <--- This is one method almost everyone enjoys. All you need is a decent, Melee/Range/Mage, account and a group of friends that are good as well ( a clan ). You could go by yourself, but if a clan attacks you your screwed, lol. While Pk-ing you get the persons items you kill, but they keep their 3 most valuable, unless they are skulled with no prayer then you get all! But there is a chance you could die and loose your items aswell. ---> Dueling/Staking <--- I don’t have an excellent guide for staking, but if you want a really good one, check out Pyro 214’s guide. ---> http://www.sythe.org/showthread.php?...85#post1163385

---> Merchanting <--- All merchanting is buying items for a lower price then what they are worth and then sell them higher then what you bought them for… Pretty simple, but can get frustrating if you don’t get buyers/sellers. ( Not the best choice if you like to gain levels ). ---> Scamming <---
One of everyones favorite and most hated method in runescape.
There are many different ways these days. One way is sell someone magic logs and put up willow logs instead your making 970gp ever log you scam.
Sell full guthans but with leaf-bladed spear. Profit of about !5M! every time.
Basically just sell something that looks similar to another item, that you’ll make a lot of money with. You have to study the images of items…
Luring ( Bringing someone to level one wild and having your friends ancients/entangle them then own them. ) Kinda like Pk-ing, but they never know what hit them! To get them out there just tell them a lie of why your out there. When the first person did this they made a lot of money, but this method of scamming is common now…
If you’re going to Scam people the smart thing to do would make a level 3 account a member with a really hard name to figure out in case they try to report you, so you don’t risk getting your main banned.

Runescape: Be a MASTER Ranger

I'm pretty detailed in my guide so this will have guides for people of all wealth, different route's, and a f2p guide at the end.

I. Intro (Lookin at it)
II. 0-20 The beginning
III. 20-40 Your getting the hang of it
IV. 40-60 Almost there
V. 60-70 The hard part
VI. 70+ Congratulations!
VII. F2p guide
VIII. People that have benefited from my guide/special thanks. (look here for more tips)


-- 0-20 The beginning --

So you wanna be a ranger huh? Fresh of tutorial island or you ignored the skill? Well here you go, you should probably go with goblins to start with, goblin village is north of falador with big opportunities for exp. If you feel up to the challenge after gaining up to 15+ levels, go to barbarian village west of varrock, south of edgeville, to try on level 7 barbarians inside the pub. Try to not allow them to hit you if you are a low level by hiding on the other side of chairs or tables. Level 20 now? Have a hunger to range more? Good, you'll need it.



-- 20-40 your getting the hang of it --

If you didn't do so in the first part of the guide, go to barbarians. Barbarians are located at barbarian village, a little place of nothing much located south of edgeville and west of varrock. If needbe hide behind things and range them there, as your progressing and you think barbarians are getting easy. Go on to zombies, zombies are located in most sewers and edgeville dungeon, range the zombies from behind rocks, mushrooms, whatever you see that these zombies intelligence cannot get through (haha, stupid zombies.) Depending on your combat level at high level 30'* nearly 40'* try for hill giants, hill giants are found at the end of edgeville dungeon or if you have the brass key they can be found at a little house to the west of barbarian village. This place is very populated in free to play, read the next box for more info.




-- 40-60 Your almost there --

Alright here we go, at early 40'* you should go to hill giants, more information on the location at the previous text. Here is populated in free to play world so hide behind a stlagmite and start shooting some hill giants, you should probably bury the bones too if you want some pretty decent prayer experience. This should work out pretty well to get to level 50, or level 45 if your impatient.

At this poinst level 45-50 going for level 60 you have a couple of choices.

1. If you have finished "Biohazard" (Correct me if i'm wrong) You can head northwest of adrounge and gain access to King lathlas' training ground, which you should use either bronze, iron, steel, or mith depending on your wealth. At any rate, fire at the caged Ogre's and collect bones if you wish, if you have a very high amount of arrows and do not care about prayer in any way, do not pick up the bones and do not collect your arrows. Because going through the door and back can be very time consuming if your there for a long amount of time.

2. If you have finished "Horror from the deep" and "Dwarf Cannon" (Recommended for high levels, and fairly wealthy) do it this way. In the lighthouse you should see very many dagannoths, although looking intimidating so many in a multi-combat zone, the level 70 ones are practically harmless, rarely hitting at all. Set up a cannon in the place you feel has the most dagannoths in it. Load it with cannon balls, you should be hitting a lot of things and getting huge amounts of experience fast. Stand by it and reload when neccessary, but beware. All the dagannoths will attack you that you have harmed! Prayer and some food is highly recommended, and be sure you are desperate for fast experience. Your money will go down very quickly with the price of cannonballs.




-- 60-70 The hard part --

This part is hard because now you need much more experience per level, but being the determined rangers we are that wont let us down. Now for this, you can either repeat step 1 or step 2 on the previous text, or you can do something that can give you a lot of experience fast at this level. Pest Control. Although fast experience many pure rangers frown upon this idea as it doesn't give them much hitpoints experience. In pest control you can use all your tickets for range and melee through levels, or you can range at levels and use tickets for range. Either way though, tickets do not make up for hard earned hitpoints experience. But if you've neglected range for a long time and you are at level 80+ you should probably use this, because you don't want your range to be too horrible in comparison to your combat level, and more hitpoints means more combat levels. If you consider yourself a "Real Ranger" toughing it out, use method 1 on the previous post or do cannoning, which both give you hitpoints and you can say "I did it all by myself."





-- 70+ Congratulations --

You have just unlocked all of the gear a ranger can wear, congratulations. And now with the aid of your black dragonhide you and your range bonus should be pretty high to try new methods of training. A very popular method is blue dragons, there is a few downfalls to this. One, blue dragons have decent defence so they can block much of it, two, most likely there is probably 1-4 other people also there. But what really attracts people to this is prayer, with the aid of dragon bones you can get a high prayer level and range. Also blue dragonhide can fetch a decent sum on the forums for each, so if you decide to do it for prayer alone or if your collecting dragonhides you should do it this way, a chance for exp, money, and prayer experience. Then again, this way isn't preferred by all. Some people go to tzhaar caves and attack, then run behind a coal rock for shelter and begin to fire arrows. There is one big problem with this method, its multi combat. As we all know there may be someone somewhere that feels the urge to take your experience, and the drop. Fire giants can be found in the brimhaven dungeon and are pretty good experience, the only thing annoying is the wild dogs, these dogs will attack you until you've been there long enough. You can either hide behind mushrooms or hand around the enterance and shoot at fire giants, hey, you might even get a dmed

Things you can do!
By now you should probably try to do roving elves, for the highest damaging bow, the crystal bow. Roving elves has a lot of quests you have to do before it though, Plague City, Biohazard, Underground pass, and Regicide. To cut all the requirements short, you pretty much have to have 56 agility to get this. Full karils - Yes, as all barrows sets have the 70 skill requirements you can now weild karils bow, it is high damaging, fast, and expensive. This bow is around 350k, pretty cheap or obtained by barrows, but the bolt racks can be up to 400 ea, pretty expensive.





-- Quick f2p guide --

You may think i'm neglecting the free to play players, well i'm not. the first 2 parts also apply to free to play players for they are in free to play areas.

40-60

I suggest most giants here, there is one great place for moss giant training, but you must have finished dragon slayer to go here. In crandar (Wait, i forget the name lol.) past karajma volcano make your way through the west of the area, you should see a place with 3 moss giants in it. There is a place with a bush/mushrooms on the northeast area of it, near rocks on the other side. It is a hiding spot, much like the hill giants you cannot get hurt. Also source of prayer, this is pretty useful. Also, lesser demons are a choice, hide behing a stlagmite in the volcano of karajma, and shoot at lesser demons. You won't get hurt.

70+

There isn't a monster above lesser demon in free to play, not counting the greater demon found in deep wilderness, which i do not suggest as a training place because of pkers (player killers), at this point you should continue doing lesser demons or moss giants, or hill giants. Which are in my opinion the best places to train in free to play. Also for all of you pures, or lower levels you probably want to test yourself out in the wilderness. Range pkers are very decent and destroy most of all mages and if high enough range they can rip through the toughest of armors. If you are a hybrid (Mage/Range) you can switch to mage, hitting through their armor with ease and if they unequip their armor or switch to dragonhide, you switch to range. Which should make them run, teleport, or in your enjoyment. Watch them die, as you get all or all but 3-4 of their items.

Sunday, November 18, 2007

Attack Guide

This guide is to get you to level 99 attack it wont be completely done for a while but im working on it
Table of Contents
-----------------
Level 1-19 Im a newb tryin to raise my attack
Level 20-39 Nice im hitting more accuratly
Level 40-59 Rune!
Level 60-79 Abyysal whip time
Level 80-98 Goodbye 0s
Level 99 I am a master of Attack

Level 1-19 Im a newb tryin to raise attack
Ok so your a newb you probably wont be looking on the forums for a guide but who cares your getting one!
Ok first off get a bronze/iron weapon although i recomend iron cause its stronger and more accurate and since we are working on attack iron makes more since but since your a newb you probably cant afford iron yet
Ok id recomend a iron dagger
Dont be fooled by how weak it is i find daggers to be really accurate and its fast
Although at level 1 attack nothing will be really accurate yet...
After you get your iron weapon go get some armour i recommend of course iron but if you cant offord yet get bronze
now get some newb food like shrimp but stock up! Cause it really stinks when your in the middle of training and run out of food.
Now go to edgeville (i really recommend this espacially if your a member although at your level you probably wont be a member yet.)
Now there will be a house North of the bank there it is full of level 1 men train there till level 5 attack
Once level 5 get a steel weapon i recommend steel dagger
Now buy some full iron if you havent already
(If your a member you can start recipe for disaster and get iron gloves and buy iron boots off the street but the problem is that i dont think you can get very far in recipe for disaster at your level and i dont think anyone will sell iron boots cause noone buys them)
Keep training on them men there espacially if your a member for a clue scroll (I love them) get to 10 attack here
Now get a black weapon (daggers still recommended)
Now train on level 2 goblins get to level 20 here
Level 20-39 Nice im hitting more accurately
Now that your level 20 Attack lets move to the next level of training
Now get a mithril weapon
if your a member train on rock crabs they have level 50 hitpoints so thats 200 Attack experaince per kill (awsome)
you can train here till level 40 attack
Now for the freebies reading this guide member can still use this method but its slower
Train on Barbarians at barbarian village till level 25
Now on to the Varrock sewers (a good place to train) kill the zombies there till 30 attack
Now buy a adament weapon
Now your probably hitting a little accurate by now
Now go to the scorpions at Varrock Sewer till level 40

Are you a f2p wanting to make money fast click here!!!!

ok this is my first guide so here goes....

If you are low on cash and can't get any from fishing wc etc.,

1) go to the cow spot under fally (this is because less people). Get about 230-250 cowhides then head to al kharid. when here sell your hides from 100-120 ea.

1.1) Or you can go kill chickens and sell feathers 10 ea, i don't reccomend this at all!

2)Go the varrock west bank. Then go on the west side of it and buy rune full helms 25k ea

3) sell the rune full helms 35k ea! u make 10k each time

4)As your money grows so does your profit!

5) or you can go to port sarim and buy deaths or chaos then sell death 300 ea and chaos 150 ea!

Thursday, November 15, 2007

Runescape: Agility Guide

Post 1: - Introduction
Post 2: - Levels 1-35
Post 3: - Levels 35-52
Post 4: - Levels 52-65
Post 5: - Levels 65-99
Post 6: - Summary: Levels 1-99
Post 7: - Frequently Asked Questions



~^v^v^~ Levels 1-35 ~^v^v^~

============================================================

Right now you should just be starting off with agility. You probably don't have much experience with the skill, so leveling here might be a challenge.

============================================================

Fastest: Gnome Stronghold Course (Level 1)

How to get to the Gnome Stronghold:

*Talk to a spirit tree north of Varrock/south of Ardougne/Tree Gnome Village to travel to the Gnome Stronghold. From that tree just head a little southeast and you will find the course.

*Make your way to Ardougne. From Ardougne head northwest to the entrance of the stronghold. Once in the Stronghold make your way north to find the course.

*Use a gnome glider from Karamja/Al Kharid/Feldip Hills/White Wolf Mountain to travel to the Gnome Stronghold. Head down the stairs to the ground and travel south to the course.

The Obstacles of the Course:

Balance across the log
Climb up the net
Climb up the tree branch
Walk across the tight rope
Climb down the tree branch
Climb across the net
Crawl through the tubes

A completed lap gives about 87 experience.

============================================================

Second Fastest: Skull Ball Course (Level 25)

How to get to the Skull Ball Course:

*Make your way to Canifis. Head into the swamp and go south to a hut. You must be wearing a Ring of Charos. Go down the ladder. The Skull Ball Course is on the east side.

The Course:

You must kick a skull ball through multiple goals in the fastest time possible. The most experience you can get is 750 experience per lap.



~^v^v^~ Levels 35-52 ~^v^v^~

============================================================

You have many more options for courses at these levels.

============================================================

Fastest: Barbarian Outpost Course (Level 35)

How to get to the Barbarian Outpost:
*Make your way north of Ardougne. Go north past the Waterfall and you will see the entrance.

What to Bring:

Food such as cakes or cooked fish is advised. Boots of Lightness are recommended.

The Course:
NOTE: You will fail here and take damage: be sure to bring food.

You must have completed the Barcrawl to get in.

Swing across the rope swing
Walk across the log
Climb up the net
Walk across the ledge
Climb over the (3) crumbling walls

A completed lap is 153 experience.

============================================================

Second Fastest: Brimhaven Agility Arena (Level 40 recommended)

How to get to the arena:

*Take a boat to Brimhaven. Head to the shack west of the volcano. Pay Cap'n Izzy No-Beard 200gp to get in.

What to Bring:

*A full inventory of food along with an emergency teleport and boots of lightness are recommended.

The Course:

There are varying obstacles from level 1 to level 40 agility. Try to avoid the darts and spinning blades at low levels because you fail them too often. Tag the pillars to get tickets. Try to save up more tickets such as 100 or 1000. Cash those in for more experience.

1 ticket = 240xp each
10 tickets = 248xp each
25 tickets = 260xp each
100 tickets = 280xp each
1000 tickets = 320xp each



~^v^v^~ Levels 52-65 ~^v^v^~

============================================================

Fastest: Wilderness Course (Level 52)

How to get to the Wilderness Course:

*Head to Ardougne and use the lever in a small house west of the castle. This will bring you to around level 54 wilderness. Make your way north and cut the webs with your dagger. Run west past the Mage Arena until you find the course.

What To Bring:

*Bring a dagger, boots of lightness, and a full inventory of food.

The Course:
NOTE: Watch out for pkers. If you see someone who you think will attack you, then try to find a different world. If you fail some of the obstacles on the course, you may fall into an underground pit with skeletons. Quickly run north to climb up a ladder.

Crawl through a long pipe
Swing across a rope
Jump over stepping stones
Walk across a log
Climb up some rocks

A full lap gives 572 experience.

============================================================

Second Fastest: Werewolf Course (Level 60)

How To Get There:

*Make your way to Canifis. Go to the swamp. To the south part of the swamp you will find a hut. You need to have the Ring of Charos. Climb down the ladder in the hut.

What To Bring:

*Try to bring as little weight on you as possible: you will fail less. Boots of lightness and food is all you need. You can also bring a teleport if you want.

The Course:
NOTE: The zipline has been known to be able to injure you with 30 damage or more! Be careful.

Jump across (5) stepping stones
Jump over (3) hurdles
Crawl through one of the 3 pipes
Pick up the stick the Werewolf trainer throws for you
Climb over the skull cliff
Use the zipline to the bottom
Talk to the Wolf Trainer to give him your stick (extra xp)

A total lap gives 540 experience.



~^v^v^~ Levels 65-99 ~^v^v^~

============================================================

There is really only one good option at these levels, however the quest Monkey Madness must be completed to access it.

============================================================

The Ape Atoll Course (Level 65+ recommended)

How To Get There:

*Make your way to the Gnome Stronghold. Go to the second floor of the Grand Tree. On the east side talk to Daero. He will take you to the hangar. Talk to the other gnome to travel to Crash Island. Talk to the gnome there to take a boat to Ape Atoll. Transform into a ninja monkey. Head to Marim and keep going east to the city. Head south to the course.

*Cast "Teleport to Ape Atoll". Transform into a ninja monkey. Head south to the course.

What to Bring:

*Make sure to bring your ninja monkey gree-gree, food (if you're below level 75 agility), Boots of Lightness, agility potions (optional), and a teleport (optional).

The Course:
NOTE: You MUST be a ninja monkey to use this course. At level 75 agility you will stop failing the obstacles there.

Jump across a stepping stone
Climb up a tree
Climb across the monkey bars
Climb up the skull slope
Swing across the river on the rope
Climb down the vine

A completed lap gives 580 experience.


~^v^v^~ Summary: Levels 1-99 ~^v^v^~

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Levels 1-35: Gnome Stronghold Course
Levels 35-52: Barbarian Outpost Course
Levels 52-65: Wilderness Course
Levels 65-99: Ape Atoll Course






~^v^v^~ Frequently Asked Questions ~^v^v^~

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Q: What is your agility level?

A: My agility level is currently 92 (raising to 99).


Q: Did you use this method to your current level?

A: Yes, I did. I also used the Brimhaven course a lot. Although I did this, I look back now and see that it was definately not the fastest way.


Q: Where are you currently training?

A: As I stated in the guide, I've been training at the Ape Atoll course past 65. I am going to use this course all the way until level 99.


Q: Can I train with you?

A: Anyone is welcome to train agility with me. I train at the Ape Atoll in world 65 usually.